It might not seem like I did much, for this weeks update, but loads under the hood has changed.
- I learnt that the size of the Box2D world has an enormous affect on the speed of the simulation, so I've simply divided by 10 to keep the world smaller.
- As such, I've got to re-tweak the physics of the bridge elements, as the bridge is now waaay too elasticy.
- I couldn't for the life of me figure out how to make the parallax zoom in on the middle focal point of the screen using Cocos2D's Parallax Node, so I simply implemented parallax scrolling myself.
- I started just changing the Menu text to "Play Game", but got carried away and made a lame intro screen.



